Posted: November 3rd, 2015
Produce a piece of Photoshop artwork to act as a masthead or logo for your
personal portfolio and produce a 3d scene in the Unity game
produce a piece of Photoshop artwork to act as a masthead or logo for your
personal portfolio. As a developing practitioner in your field, you will want to
gather and present a selection of your work, ultimately to share with potential
You are to produce a 3d scene in the Unity game engine that uses one or more items
of geometry produced by you in 3dmax. This should feature an interactive gallery
showcasing your work done on the unit so far. The gallery should take the form of
a room (or rooms) scene featuring both geometry that you have built (eg tables,
chairs) plus images you have created appearing as if they were exhibited in an art
gallery. It should be possible to navigate through the 3d environment using
standard keyboard and mouse controls. You must create a PC executable file using
the File/Build Settings Menu in Unity.
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