Posted: November 3rd, 2015

Produce a piece of Photoshop artwork to act as a masthead or logo for your personal portfolio and produce a 3d scene in the Unity game

Produce a piece of Photoshop artwork to act as a masthead or logo for your

personal portfolio and produce a 3d scene in the Unity game

produce a piece of Photoshop artwork to act as a masthead or logo for your

personal portfolio. As a developing practitioner in your field, you will want to

gather and present a selection of your work, ultimately to share with potential

employers.

You are to produce a 3d scene in the Unity game engine that uses one or more items

of geometry produced by you in 3dmax. This should feature an interactive gallery

showcasing your work done on the unit so far. The gallery should take the form of

a room (or rooms) scene featuring both geometry that you have built (eg tables,

chairs) plus images you have created appearing as if they were exhibited in an art

gallery. It should be possible to navigate through the 3d environment using

standard keyboard and mouse controls. You must create a PC executable file using

the File/Build Settings Menu in Unity.

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